Events
Interface
All properties and methods that are available for events are described in detail in the API reference. The event-specific interface is similar to the C++ interface, refer there for the full documentation.
Global variables
When an event is fired and captured by a Lua script, three global variables are set up in the context of the called function.
element
The element context in which the event fired.document
The document in which the event fired.event
The event object.
See usage details in attaching to events Lua documentation.